Nokia 9300

Nokia is giving business users something to write home about with its new 9300 smart phone--literally. Reminiscent of the Nokia 9290 Communicator in looks, the Nokia 9300 flips open to reveal a spacious QWERTY keyboard and an ample internal color display for on-the-go note taking and messaging. And as a corporate-centric phone, it has support for multiple e-mail accounts and Bluetooth, and it runs Symbian OS 7. The 9300 will be available in the first quarter of 2005 in two triband versions: one for Europe and Asia (GSM 900/1800/1900) and one for the Americas (GSM 850/1800/1900).


Upside: Aimed squarely at corporate citizens, the Nokia 9300's features won't disappoint, with its built-in office apps for documents, spreadsheets, and presentations, as well as a PDF viewer. The handset also has a whopping 80MB of free user memory (compared to the Sony Ericsson 910's 64MB and the Treo 600's 32MB), so you'll have plenty of room to store contacts, appointments, and more; if that's still not enough, there's an MMC slot for expanding memory up to 2GB. Other features include an integrated speakerphone, five-way conference calling, an MP3 and multimedia player, an infrared port, a Web browser, and USB connectivity. For frequent messengers, there's e-mail support (IMAP4, POP3, SMTP, SyncML, and BlackBerry Connect) and text, instant, and multimedia messaging.

Downside: With so many goodies packed inside the Nokia 9300, it's no surprise the handset is a little on the bulky side. At 5.2 by 2 by 0.8 inches and 5.9 ounces, the lengthy mobile will need some room, whether it rides shotgun on your hip or in your bag. Also, for such a full-featured phone, the 9300 has external and internal displays that are limited to 65,000 colors, though newer models support 262,000 shades. And shutterbugs are out of luck with the camera-shy 9300.

Outlook: Available in the first quarter of 2005 (pricing and carrier have not yet been determined), the Nokia 9300 will face tough competition from other office-savvy smart phones such as the P910, which carries the advantage of a sharper display and an integrated camera, and the sleekly designed Motorola A780.

Read More......

Nokia 6630

With the arrival of 3G, Nokia isn't about to miss the ship. Of the currently available 3G handsets in Singapore, the Nokia 6630 is the only other Symbian-based model besides the Motorola A1000 and comes with added EDGE support for the frequent traveler across the Atlantic. While previous models like the Nokia 7600 and 6650 emerged long before the launch of 3G in Singapore, the 6630 appears, for the most part, to have gotten the timing and execution spot on.

Design
At 127g, it's by no means featherweight when compared with current GPRS-enabled phones but is still lighter than other 3G offerings like the Motorola E1000 and Sony Ericsson Z1010. Resembling the Nokia 3650 with its bell-shaped lower end, the handset provides a fairly comfortable grip but may seem slightly bulky for smaller hands.

The 65K-color TFT display is one of the best found in any Nokia phone and capable of high brightness levels and sharp contrast on its 176 x 208-pixel screen. We had no problems reading both English and Chinese text up to eight lines of display. The conventional keypad has good tactile feel and individual keys are well-contoured. Build quality is excellent as well.

A rubber ring protruding from the back cover helps to protect the camera lens from accidental scratches.

Features
The Symbian OS of the 6630 is a speedy performer in terms of menu navigation, messaging and general operation. Apart from the usual PIM functions like calendar and calculator, this model, like the 6670, comes with Quickoffice for document editing and viewing of email attachments. The preloaded Chinese-to-English dictionary is also useful.

Video streaming, video calling and high-speed data access are definitely the main attractions of 3G. When testing on SingTel's 3G network, video streaming such as a live video feed from Channel NewsAsia is smooth and doesn't require rebuffering often.

Nokia's decision to omit an onboard, secondary interior camera means 6630 users have to rely on the PT-8 video call stand to send their own image to the other party during video calls. The stand is not designed for portability as it needs to be plugged into a main power supply. Some may also find the loudspeaker a tad too soft for handsfree operation during video calling.

Using Bluetooth, employing the 6630 as a modem to connect a desktop PC to the Internet is a breeze. Managing an average speed of around 40Kb/s, it's more than adequate for downloading large files and email attachments. Not forgetting that the 6630 is also the first WCDMA phone with EDGE support, it's unfortunate that local support for EDGE is currently unavailable. Although infrared is omitted, a USB cable is supplied for data transfer.

Sporting a 1.3-megapixel CMOS-based camera, picture quality is commendable but understandably loses out to snapshots taken using CCD sensors like those of Mitsubishi's M900. Shutter lag is negligible which makes it perfect for mugshots. Movie lovers will be delighted at the 1-hour video-recording function with good sound capture quality. A movie editor allows you to spice up the final video clip.

On top of MP3 playback, the preinstalled RealPlayer software also handles AAC-encoded files. Music sounds great on the supplied stereo headset, a significant upgrade from mono-only headsets provided with current Nokia Symbians like the 7610 and 6670. Both MP3 and AAC files can also be set as ringtones.

With the 6630, Nokia supplements the paltry 10MB onboard storage with a dual-voltage 64MB RS-MMC memory card which is also hot-swappable. However, users who previously invested in a single-voltage RS-MMC for use in models like the Nokia 7610 will be disappointed that the 6630 isn't able to recognize the older cards.

Reception, Battery Life And SAR
As with most Nokia models, we had no problems with reception, though the phone sometimes took some time to switch from 2.5G to 3G mode. Operating life of the 900mAh Lithium-ion battery was disappointingly short, with the 6630 lasting only about a day on normal usage. Continous video streaming drained the power in less than 2 hours.

The highest SAR value for this handset is 0.83 W/kg, which meets international guidelines for exposure to radio waves.

Conclusion
The lack of an onboard secondary camera may turn off users eager for video calling on the move, while the battery life is also disappointing. Nevertheless, the 6630 packs enough bells and whistles to stake its place as a respectable 3G offering.

Read More......

Nokia 6260

The 6260 was one such hotly anticipated device, touting Symbian functionality in a twist-and-fold form factor.

Design

Classic, executive designs have always been a hallmark of Nokia’s 6000 line. The 6260 is no exception. Marketed as a business phone, our unit arrived in a nondescript grey with a simple dotted pattern adorning the front. An external display was conspicuously missing.

Internally, the phone recycles the 176 x 208-pixel, 65K-color TFT seen in the 6600. Although such a display was considered splendid then, Nokia seems to be lagging in color depth as Korean manufacturers have since introduced dual 262K-color screens.

Regarding buttons, the keys are laid out in a counter-productive manner. The numerical and answer/reject call buttons are positioned high up on one half of the unit while the rest are positioned under the screen on the top half. We found it nearly impossible to single-handedly access the latter keys for texting purposes.

Manufacturing workmanship is disappointing on three counts. Firstly, the buttons are wobbly and reminded us of plastic bubble wrap. Secondly, when the clamshell is closed, the top half is occasionally unaligned with the bottom half and can swing either side by approximately 2mm. Thirdly, unlike Korean clamshells which generally sport robust construction, the 6260 has a cheap, plastic feel to it.

One of the main selling points of this phone is its twist-and-fold capability which according to the marketing pitch allows for “three exciting modes to match your every move”. These are the work mode, which basically is just opening up the clamshell and using it normally; the camera mode, where users turn the fold from work mode such that the screen faces either left or right; and finally, the browse mode, which has the screen displayed outwards when the clamshell is shut. Save for the novelty, we found little use for implementing such a mechanism. Browse mode is particularly redundant since it offers no extra benefit compared with the work mode.

Features
The 6260 fares better where features are concerned. Operating on the Series 60 platform, the mobile comes preloaded with Quickword and Quickpoint for viewing documents attached to emails. Additionally, its functionality can be extended by installing third-party applications. The menu system is fast and responsive unlike the earlier Nokia 7610 which suffered from occasional lag.

Users can take still images or video clips with the onboard camera but shutterbugs should keep in mind that the quality is limited by the VGA sensor. Again, camera tweaks are sparse.

Sound-wise, the phone sports MP3 playback and a radio. Output is generally resonant and clear, but like its 7610 predecessor, the 6260 offers only mono MP3 playback.

This mobile also offers "push to talk" capability, which was first introduced in the Nokia 5140. While we laud the usefulness of such a function, it remains unsupported by local operators.

Connectivity, Reception, Battery Life And SAR
The 6260 scores when it comes to connectivity. In addition to GPRS and Java support, this handset also offers serial, infrared and Bluetooth connectivity. Bluetooth worked flawlessly when we paired with a Sony Ericsson HBH 65 headset.

During the review period, we had no issues with reception and voice quality. The 760mAh battery lasted close to four days on moderate phone use.

The highest Specific Absorption rate recorded was below 2.0W/kg, which meets international requirements concerning exposure to radio waves.

Conclusion
While its features are superior to most clamshells in the market, its disappointing build quality renders it a poor contender against those of Korean manufacturers. Consequently, if form outweighs function in a clamshell for you, it would be best advised to look elsewhere.

Read More......

Nokia N-Gage QD

As far as flops go, Nokia's original N-Gage was fairly spectacular, a Heaven's Gate of the electronics world if there ever was one. We're not sure what Homer Simpson's "d'oh" sounds like with a Finnish twang, but it wouldn't surprise us if such a proclamation was uttered several times between shots of Finlandia in a Helsinki sauna as the Nokia execs watched their heavily promoted gaming phone fail to generate any sort of heat in the marketplace.

Lucky for us, those Finns are a tough, ruddy lot who know that the best cure for the common product hangover is another product--the quicker, the better. Thus, we have the new, improved Nokia N-Gage QD, a more compact and slicker model that fixes many of the mistakes the company made with the original.

Ergonomically and cosmetically, the QD is now much better designed. Weighing in at 5 ounces and measuring 4.7 by 2.7 by 0.9 inches, the device is sized about right, with nice, tactile backlit buttons and a rubber, protective ring around it. The QD feels solid and durable and withstood some fairly substantial drops in our tests.

Thankfully, this N-Gage has an easily accessible slot for inserting the games, which come stored on MMC media; in contrast, the original N-Gage required you to lift the battery out to insert the game card--really. Another improvement: The QD's earpiece is built into the face of the unit, so the sidetalkin' phenomenon is, sadly, all but over.

The N-Gage's 4,096-color, 176x208-resolution screen is sharp and bright with the backlight on. But it's small compared to that of the Nintendo Game Boy Advance SP. It's also vertically oriented, which is a liability for certain games. Aside from the screen debate, the value added here is multiplayer wireless gaming; you can compete head-to-head against another N-Gage owner via Bluetooth or a GPRS connection using Nokia's N-Gage Arena. With some games, even more players can join in.

In terms of features, the QD, which runs the Series 60 version of the Symbian OS 6.0, is pretty well anointed, though much is being made over the fact that Nokia has stripped out the original's MP3 playback and FM radio capabilities, leaving users with mono sound, even when using headphones. The absence of MP3 playback is hardly a deal breaker, but it's worth noting that the Tapwave Zodiac, for instance, lets you listen to your own tunes in the background while playing games. Another downgrade from the original N-Gage: The QD is a dual-band GSM (850/1900) phone, not triband, so it won't work overseas; conversely, the international version won't work in North America.

In the plus column, after you download some software from Nokia's site, the QD, like other Series 60 phones, will sync contact and calendar info from your Outlook so long as your computer is equipped with Bluetooth. The phone also displays images, sends and receives e-mail, and is MMS (multimedia messaging) capable.

As a phone, the QD is decent, though far from stellar. Call quality was good, and battery life--as one might expect from a phone that doubles as a gaming device--was impressive. We hit the rated talk time of 5 hours, while battery life for gaming is listed at 10 hours, but those times will be mutually exclusive. The one gripe we had was that the earpiece wasn't terribly loud, and we had trouble hearing callers in the noisy streets of New York. The phone comes with an earbud-style headset, and we recommend using it, though you might want to upgrade to a fancier model or maybe even a wireless Bluetooth unit.

In the final analysis, the QD, though not without its flaws, is a cool product, and we're sure Nokia wishes that it had launched with this N-Gage. The pricing is attractive, too; you can pick up one of these for $99 with a new service plan. But ultimately, with any gaming platform, success comes down to the titles themselves. The games we played--The Sims Bustin' Out, Marcel Desailly Pro Soccer, Ashen, and Tiger Woods PGA Tour 2004--were compelling enough to keep us occupied on our subway rides home and during a slow work meeting or two. But in order to really attract a bigger following, the N-Gage needs an exclusive title, that killer game that no other platform has; the World War II-themed Pathway to Glory, for instance, looks promising. We hope Nokia has one up its sleeve because the hardware is now decent enough to deserve it.

Read More......